Arnold

There is only one module in this picture, a simple bubble gum figure created with variables so that it can be drawn in different sizes. A handful of different sizes of the figure are thrown over the drawing area.

The subprogram GOHOME has been changed a little and put in between every line in the figure. When the turtle crosses the borderline in FRAME, it is ordered to lift up the pen. In this way only the parts of the figure within FRAME are drawn.

The subprogram PICKCOLORS paints the resulting spaces at random. Finally a frame is added. It takes some time and skill to draw the figure. It has its own program and can easily be exported to other programs.

Starting command: ARNOLD Also try: REPEAT 12[ARNOLD WAIT 1000]

Arnold.lgo
Procedure:
ARNOLD
Description:
Logo Art
Level:
Beginner
Compatible:
Logo 3, Logo 4, Logo 5
Tags:
Art